Black Art of 3D Game Programming: Writing Your Own High-Speed 3D Polygon Video Games in C
André LaMothe
This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide you through every programming stage.
Covers every aspect of 3D polygon video game design, from concept to completion
Discusses full modem communications and techniques for creating multi-player 3D video games
Includes over 30 shareware games and demos including a shareware paint program
Covers every aspect of 3D polygon video game design, from concept to completion
Discusses full modem communications and techniques for creating multi-player 3D video games
Includes over 30 shareware games and demos including a shareware paint program
Категории:
Год:
1995
Издательство:
Waite Group Pr
Язык:
english
ISBN 10:
1571690042
ISBN 13:
9781571690043
Файл:
PDF, 47.66 MB
IPFS:
,
english, 1995